![]() Add buttons to expand/collapse all to advanced settings GUI (r24631).Add text filtering to advanced settings (r24632).Add new filter option to the advanced settings window to show only changed settings (r24647).Do not display the preview window for disabled vehicle types (r24660).Draw cargo labels in the station list black or white depending on the background colour (r24668).Add basic/advanced/expert filters to the advanced settings GUI (r24671).Reset the vehicle engine pool when starting a scenario (r24716).Add clear button to all editboxes (r24748).Introduce GUI icons for deleting to the left/right (r24749).Add industry type and cargo dropdown selection for easier navigating in the industry chain window (r24763).Add a string filter to the server list (r24769).Various methods to open the OSK (r24785).Unify the difficulty settings window with the advanced settings window (r24791, r24792).Separate subdirectory for screenshots (r24804).Ask for confirmation before creating giant screenshots (r24806).Enable usage of 'companies' console command also in singleplayer (r24807).When share-cloning vehicles do not open the vehicle window of the new vehicle (r24808).Consider engine preview windows always sticky, so non-shift mass-closure does not affect them (r24809).When using a non-release version of OpenTTD and the basegraphics are missing some sprites, also suggest to use a non-release version of the basegraphics (r24821).Improve pylon placement around station tiles that display neither pylons nor catenary (r24836). ![]() Support oversized purchase list sprites (r24839).Advanced settings to disable certain sound effects (r24846).Het changelog voor deze bèta laat de volgende veranderingen en verbeteringen zien: New features: Downloads zijn beschikbaar voor Windows, Linux en OS X. Zo kunnen er tot wel 64 keer grotere maps dan in het origineel worden gebruikt, is de ai zijn naam waardig en is er ondersteuning voor multiplayer en ipv6. OpenTTD kan meer dan alleen het originele spel nabootsen. In deze opensourcekloon van het Microprose-spel Transport Tycoon Deluxe is het de bedoeling om een transportimperium op te bouwen over de weg, het spoor, het water en door de lucht. You can use scheduled dispatch + automate (this used to be impractical for long lines because it underestimated waiting times, but this has been improved), or you can turn automate off once you have a stable timetable.Īdditional to that I recommend you turn the clock function on timetabling is much easier when it can be done on a clock with departures at the same number of minutes past every hour (or half-hour, etc) rather than shifting gradually through varying-in-length months.De eerste bètarelease voor OpenTTD versie 1.3.0 is uitgekomen. to prevent two trains from being scheduled at the same platform at the same time, or to set up a pulse transfer (where multiple vehicles arrive at the same time, exchange passengers, and depart together). This can be used to coordinate timetables together, e.g. You can also turn automate off once you have a stable timetable to prevent the timetable changing any further, at the cost of having to come back to the vehicles if you upgrade them and change their speed.įor your most important high-capacity long-distance lines, utilise scheduled dispatch, making sure to build in enough slack at the termini that a late train can catch up (you can lock a waiting time in so that it's not changed by the automatic system). However, it gets a bit unstable if you have too many vehicles in a shared order list, or if vehicles are delayed by heavy traffic in an unpredictable manner. ![]() You can also set a delay to allow late trains to depart if they're too late, the departure slot is missed and they wait for the next one.Īs a general, automate + auto-separate is the easiest way to set-up-and-forget (you can even autoreplace the vehicles to something faster and it'll adapt). That way, trains can be set to depart, for example, exactly every 30 days. ![]() Scheduled dispatch allows you to set a departure time and frequency from the first stop on your order list. Over time, this ensures that vehicles are spread out evenly over the order list. At every given station, a train looks to see how many days behind the train in front it is, and how far in front of the train behind it is, and if the train in front is closer, it waits a while before leaving. You have three particular functions here:Īutomate timetable sets and continually updates the timetable down to the nearest tickĪuto-separate can be used whenever there is a complete timetable.
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